Get the latest product and community news on SpatialOS.
The new Runtime is here, with a new feature for managing areas of interest
The latest version of the SpatialOS Runtime enables query-based interest management.
The SpatialOS GDK for Unreal: go beyond a single Unreal Engine server
Thanks to the invaluable feedback from our community, the SpatialOS GDK for Unreal is now ready to be used for building projects using Unreal Engine.
VIDEO: Exploring the SpatialOS Games Development Kit for Unity in three minutes
Watch software engineer Paul Balaji explore how our new Games Development Kit for Unity makes building an online game quicker and easier than ever before.
SpatialOS GDK for Unity launch: build multiplayer games faster
Build, host and manage your Unity multiplayer game. Get started by deploying our free open-source FPS starter project that supports 200 simultaneous players.
SpatialOS Runtime update 2: a new load-balancing system
We've released a core update to the SpatialOS Runtime, affecting how you create and implement load-balancing strategies.
Introducing the Platform SDK and the deployment and snapshot APIs
We’re exposing the APIs for several of SpatialOS’ services - read on to find out how this will affect your development and how to access the new Platform SDK.
Introducing the upgraded Runtime: the new heart of SpatialOS
The SpatialOS Runtime is the foundational technology enabling games to harness the power of multiple game engines and servers. We’ve made significant upgrades to it that you can start using today.
The SpatialOS Unreal GDK pre-alpha: go beyond Unreal
Our new Unreal Game Development kit allows developers to combine multiple Unreal dedicated server instances in one world whilst using Unreal Engine’s networking API. It’s now in Pre-Alpha so come take a look!
The SpatialOS Unity GDK: ECS-powered multiplayer
Our new Unity Game Development Kit focuses around Unity's Entity Component System (ECS) architecture, for great multiplayer performance and a native-feeling Unity development experience.
The SpatialOS Unreal GDK: a deeper look
This update delves more deeply into what the new SpatialOS GDK is, how it works, our goals going forward and an update on our progress to date.
Enabling user-created tools, workflows, and services through our API-first approach.
Our approach to the SpatialOS Platform will give you the flexibility to integrate your own solutions like matchmaking or player monitoring.
Introducing Game Development Kits and Improbable’s open ecosystem
We’re making it quicker and easier to create games with SpatialOS - find out more inside.
Introducing SURVIVAL, our latest tech demo.
It’s a unique proof of concept of what a third-person, massively multiplayer, survival-action game can look like on SpatialOS.
Revealing our GDC special guests: Brendan Greene, Josh Holmes, Randy Smith and more.
Attending GDC 2018? Then you shouldn't miss our talks, featuring PUBG's Brendan Greene, Midwinter's Josh Holmes, and Darewise's Randy Smith, and other special guests.
How to survive GDC 2018 (Updated)
Heading to the Game Developer Conference? Get the most out of your trip with our guide and tips.
Improbable at GDC 2018- see you in San Francisco?
Join us at the Moscone Center in San Francisco to experience impossible games made possible.
PlayRaven announces technology partnership to explore the benefits of mobile development with SpatialOS
Finnish mobile gaming veterans PlayRaven and Improbable will explore possibilities for Improbable’s SpatialOS platform through the development of a mobile MMO, codenamed “Project Metro”
Improbable Graduate Game Jam 2017
Our creative, enthusiastic graduate hires used SpatialOS to create some innovative MMO minigames.
The SpatialOS integration with Unreal Engine is now in Open Beta
This is the perfect time for us to open the doors to third-party studios looking to use the Unreal engine with SpatialOS on their next project.
SpatialOS version 12.0 is here!
Take a quick look at some of the new features that arrived with update 12.0.
Automaton Games to develop survival MMO with SpatialOS
The team behind psychological stealth FPS Deceit are using our SpatialOS platform to make a revolutionary survival-combat game with CryEngine.
SpatialOS version 11.1.0 is available now
The latest version of our SDK brings improvements to the Unreal workflow and more.
Quest- an iOS io game from Improbable
Meet our Unity + SpatialOS mobile game that managed 1000+ concurrent player connections.
Wizards and Pirates- a tale of two tutorials
We’ve recently made some great updates to the first two steps of getting started with SpatialOS.
SpatialOS 11.0.0 released
The latest version of SpatialOS is available now, bringing big improvements to the core architecture.
SpatialOS 10.4.0 released
The latest version of SpatialOS is available now, bringing various features and fixes.
New on SpatialOS: Fractured by Dynamight
Dynamight Studios has revealed its new SpatialOS-powered MMORPG, Fractured, which combines skillful combat with a seamless, bestial universe.
Worlds Adrift enters closed beta and announces Founder’s Packs
Find out how you can get involved in the next chapter of Bossa Studio’s SpatialOS-powered MMO.
Sofa, so good- the SpatialOS VR Starter Project is now live
Check out the source code, start experimenting with a new starter project for VR, and throw some chairs around.
What is the SpatialOS Games Innovation Program and how can it help your project?
Find out more about our partnership funding program which reduces or eliminates the cost of developing on SpatialOS.
We’re building a starter VR project for SpatialOS
To help future SpatialOS users create VR games and spaces in SpatialOS, we’re embarking on a new tutorial project.
VIDEO: Developers talk about their SpatialOS games at GDC17
Watch the second part of our podium talk from GDC 2017.
Releasing the Public GitHub of our Unreal technical demo ‘DUSK’
Take a look at the source-code for our gamejam-style technical demo of the SpatialOS integration with UE4.
VIDEO: a look inside SpatialOS @ GDC 2017
Watch the first part of our podium talk from GDC.
VIDEO: SpatialOS at Google Cloud Next ‘17
Watch our keynote speech and breakout session on SpatialOS and gaming.
Worlds Adrift Update: Plans for Steam Early Access, New Features
Find out what’s happening in Worlds Adrift in the lead up to Steam Early Access.
Watch the latest trailer for Entrada Studio’s Rebel Horizons
The sci-fi MMORPG is currently in development on SpatialOS and Unreal Engine.
VIDEO: SpatialOS panel talk featuring games industry legends
Catch up on our GDC panel with development legends from CCP, Blizzard and Google discussing the future of online games.
Catch us this week @ Google Cloud Next ‘17
Join us and Google at the Moscone Center from March 8-10 to talk about using SpatialOS for games and more.
SpatialOS Open Beta + Experimental Unreal Integration: available now
The platform makes another two significant steps.
We have some BIG announcements at GDC 2017
We’re proud to launch our Open Beta, Unreal Engine integration and Games Innovation Program at GDC! Get the scoop at South Hall Booth 1738.
Improbable’s Rob Whitehead talks SpatialOS on the Google Cloud Podcast
Improbable CTO Rob Whitehead explained to Google about how SpatialOS can help your game development team.
The SpatialOS Game Jam 2017: Winners Announcement
Check out the winning titles from our 48-hour SpatialOS game-making marathon.
Improbable at GDC 2017
Exploring our strategic partnership with Google Cloud, new partner titles and the SpatialOS Games Innovation Program.
The SpatialOS Game Jam: the prizes, categories and rules
There’s still time to sign up for our game jam and win great prizes!
Join the first Lazarus live stream: 28 February, 2017
See a SpatialOS game in action and become part of Lazarus history in a special event called “The First Stand”
Announcing our plans for Unreal Engine and SpatialOS
We recognise that Unreal is the engine of choice for many developers, from AAA studios to indies.
Improbable is co-hosting Hack Cambridge 2017
Improbable co-founder Rob Whitehead on why we’re proud to sponsor this year’s hackathon.
Register for the SpatialOS Game Jam : 10th-12th February, 2017
Registration is open for you or your team to take part in a SpatialOS game jam.
Cool innovations that are already happening in SpatialOS
Check out some interesting new gameplay possibilities that are already being explored with SpatialOS.